Signal-Desktop/main.js

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JavaScript
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const electron = require('electron')
const app = electron.app
const BrowserWindow = electron.BrowserWindow
const path = require('path')
const url = require('url')
const fs = require('fs')
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const autoUpdater = require('electron-updater').autoUpdater
const autoUpdaterInterval = 60 * 60 * 1000;
const ipc = electron.ipcMain;
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const Menu = electron.Menu;
app.setAppUserModelId('org.whispersystems.signal-desktop')
var shouldQuit = app.makeSingleInstance(function(commandLine, workingDirectory) {
// Someone tried to run a second instance, we should focus our window
if (mainWindow) {
if (mainWindow.isMinimized()) mainWindow.restore();
mainWindow.focus();
}
return true;
});
if (shouldQuit) {
app.quit();
return;
}
// Read package.json
const package_json = JSON.parse(fs.readFileSync(path.join(__dirname, 'package.json'), 'utf-8'))
const NODE_ENV = process.env.NODE_ENV || package_json.NODE_ENV || 'development';
// use a separate data directory for development
if (NODE_ENV !== 'production') {
app.setPath('userData', path.join(app.getPath('appData'), 'Signal-' + NODE_ENV))
}
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
// Create the browser window.
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mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: false,
sandbox: true,
preload: path.join(__dirname, 'preload.js')
}
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})
// Load locale
const locale = 'en'; // FIXME
const localeData = JSON.parse(fs.readFileSync(path.join(__dirname, '_locales', locale, 'messages.json'), 'utf-8'))
ipc.on('locale-data', function(event, arg) {
event.returnValue = localeData;
});
// and load the index.html of the app.
mainWindow.loadURL(url.format({
pathname: path.join(__dirname, 'background.html'),
protocol: 'file:',
slashes: true,
query: {
node_env: NODE_ENV,
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locale: locale,
version: package_json.version
}
}))
// Open the DevTools.
mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
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app.on('ready', function() {
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if (NODE_ENV === 'production') {
autoUpdater.addListener('update-downloaded', function() {
autoUpdater.quitAndInstall()
});
autoUpdater.checkForUpdates();
setInterval(function() { autoUpdater.checkForUpdates(); }, autoUpdaterInterval);
}
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let template = require('./menu.js');
const menu = Menu.buildFromTemplate(template)
Menu.setApplicationMenu(menu)
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createWindow();
})
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.