Signal-Desktop/protos/ContactDiscovery.proto

61 lines
2.5 KiB
Protocol Buffer

// Copyright 2021-2022 Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
package signalservice;
message CDSClientRequest {
// Each ACI/UAK pair is a 32-byte buffer, containing the 16-byte ACI followed
// by its 16-byte UAK.
optional bytes aci_uak_pairs = 1;
// Each E164 is an 8-byte big-endian number, as 8 bytes.
optional bytes prev_e164s = 2;
optional bytes new_e164s = 3;
optional bytes discard_e164s = 4;
// If true, the client has more pairs or e164s to send. If false or unset,
// this is the client's last request, and processing should commence.
optional bool has_more = 5;
// If set, a token which allows rate limiting to discount the e164s in
// the request's prev_e164s, only counting new_e164s. If not set, then
// rate limiting considers both prev_e164s' and new_e164s' size.
optional bytes token = 6;
// After receiving a new token from the server, send back a message just
// containing a token_ack.
optional bool token_ack = 7;
// Request that, if the server allows, both ACI and PNI be returned even
// if the aci_uak_pairs don't match.
optional bool return_acis_without_uaks = 8;
}
message CDSClientResponse {
// Each triple is an 8-byte e164, a 16-byte PNI, and a 16-byte ACI.
// If the e164 was not found, PNI and ACI are all zeros. If the PNI
// was found but the ACI was not, the PNI will be non-zero and the ACI
// will be all zeros. ACI will be returned if one of the returned
// PNIs has an ACI/UAK pair that matches.
//
// Should the request be successful (IE: a successful status returned),
// |e164_pni_aci_triple| will always equal |e164| of the request,
// so the entire marshalled size of the response will be (2+32)*|e164|,
// where the additional 2 bytes are the id/type/length additions of the
// protobuf marshaling added to each byte array. This avoids any data
// leakage based on the size of the encrypted output.
optional bytes e164_pni_aci_triples = 1;
// If the user has run out of quota for lookups, they will receive
// a response with just the following field set, followed by a websocket
// closure of type 4008 (RESOURCE_EXHAUSTED). Should they retry exactly
// the same request after the provided number of seconds has passed,
// we expect it should work.
optional int32 retry_after_secs = 2;
// A token which allows subsequent calls' rate limiting to discount the
// e164s sent up in this request, only counting those in the next
// request's new_e164s.
optional bytes token = 3;
}